Remember the glory days of CGI in films? The liquid metal T-1000 from Terminator 2, the astonishing dinosaurs of Jurassic Park, the swarms of giant arachnids from Starship Troopers. Not only did CGI look great back then, but most of the visual effects from those movies still look good today, decades after they were made.
Nowadays, film fans are less and less impressed by CGI in films. There is a general dislike towards the perceived overuse of CGI in favor of practical effects, and there are many complaints that recent CGI is less believable and more fake-looking than before, even in the biggest budget films.
“I think the simplest answer is that you’ve seen the Unreal Gaming Engine enter the visual effects landscape,” Verbinski said. “So it used to be a divide, the Unreal engine was great in video games, but then people started thinking that maybe movies could also use Unreal for finished visual effects. So you have this kind of gaming aesthetic entering the world of cinema.”
He pointed out that visual effects created with Unreal are not necessarily bad. He said, “It works with the Marvel movies where you know you’re in an augmented, surreal reality. I think it doesn’t work from a completely photo-realistic standpoint.”
He said, “I don’t think it takes light in the same way; I don’t think it fundamentally reacts to the subsurface, scattering and how light hits the skin and is reflected in the same way.” “So that’s how you get this uncanny valley when you talk about creature animation, where a lot of the in-between stuff is done for motion rather than being done by hand.”
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