Zork I, II, and III go Open Source

written by

/en-us/opensource/blog/author/stacy-haffner

/en-us/opensource/blog/author/scott-hanselman

Today, we’re preserving a cornerstone of gaming history that is near and dear to our hearts. Microsoft’s Open Source Program Office (OSPO), Team Xbox and Activision are working together to create zork i, zork iiAnd Zork III Available under the MIT License. Our goal is simple: to put historically significant code into the hands of students, teachers, and developers so they can study it, learn from it, and, perhaps most importantly, play with it.



Leave a Comment