Xbox’s Towerborne is switching from a free-to-play game to a paid one

towerbourneA side-scrolling action RPG published by Xbox Game Studios that is available in Early Access will officially launch on February 26. But instead of launching as a free-to-play, always-on online game as originally planned, towerbourne Instead it will be a paid game that you can play offline.

“With offline play and online co-op, you’ll have the perfect experience forever,” says Trisha Stauffer, CEO and President. towerbourne developer Stoic says in an Xbox Wire blog post. “This change required a deep structural rebuild last year, changing systems originally designed around constant connectivity. The result is a stronger, more accessible and more player-friendly version of Towerborn – one we’re incredibly proud to launch.”

According to the FAQ, “After listening to our community during early access and game previews, we learned that players wanted a fuller, better experience without ongoing monetization mechanics.” “Moving to a premium model allows us to make the entire game available up front – no live-service grind, no pay-to-win system – just the best version of it towerbourne,

With popular live service games like Fortnite And roblox It’s getting harder to grab, of towerbourne Switching to a premium, offline-playable experience could make it more attractive to players who don’t want to switch to another game that wastes forever. he makes towerbourne At least more attractive to me.

With the 1.0 release of the game, towerbourne It will feature a “complete” story, new bosses, and a “reworked” difficulty system. You will be able to get all in-game cosmetics for free through gameplay, with “no more cosmetic purchases.” Players who are already part of Early Access will still be able to play the game.

towerbourne Launching on February 26th for Xbox Series X/S, Xbox on PC, Game Pass, Steam, and PS5. The standard edition will cost $24.99, while the deluxe edition will cost $29.99.



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