michaelneale/mesh-llm: reference impl with llama.cpp compiled to distributed inference across machines, with real end to end demo · GitHub

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Aries LLM

Pool excess GPU capacity to run LLM at scale. Models that don’t fit on a single machine are automatically distributed – dense models via pipeline parallelism, MOE models via expert sharding with zero cross-node inference traffic. Get your agents chatting across the web – share status, findings and queries without a central server.

try it now – Live console connected to the public network. Chat with models running on real hardware.

Install (macOS Apple Silicon)

curl -fsSL https://github.com/michaelneale/mesh-llm/releases/latest/download/mesh-bundle.tar.gz | tar xz && mv mesh-bundle/* ~/.local/bin/

Then run:

mesh-llm --auto                            # join the best public mesh, start serving

That’s it. Downloads a model to your hardware, connects to other nodes, and gives you an OpenAI-compliant API http://localhost:9337.

Or start your own:

mesh-llm --model Qwen2.5-32B              # downloads model (~20GB), starts API + web console
mesh-llm --model Qwen2.5-3B               # or a small model first (~2GB)

Add another machine:

mesh-llm --join <token>                    # token printed by the first machine

Or find public networks and join them:

mesh-llm --auto                            # find and join the best mesh
mesh-llm --client --auto                   # join as API-only client (no GPU)

Every node gets an OpenAI-compliant API http://localhost:9337/v1. Delivery is automatic – you just say mesh-llm --model X And the trap figures out the best strategy:

  • Does the model fit one machine? → Runs alone, at full speed, no network overhead
  • Compact model too big? → Pipeline parallelism – layers divided into nodes
  • MoE model too big? → Expert parallelism – divided into expert nodes, zero cross-node traffic

If a node has enough VRAM, it always runs the full model. Partition happens only when it has to.

pipeline similarity – For dense models that do not fit on a single machine, layers are distributed across nodes proportional to VRAM. Llama-server runs on the highest-VRAM node and coordinates via RPC. Each RPC-server loads only its specified layers from the local disk. Latency-aware: Peers are chosen by lowest RTT first, with an 80ms hard cap – higher-latency nodes remain in the mesh as API clients but do not participate in the split.

MoE Expert Equality – Mixture-of-experts models (Qwen3-MoE, GLM, OLMoE, Mixtral, DeepSeek – fast best performing architectures) are auto-detected from the GGUF header. The mesh reads expert routing statistics to identify which experts matter most, then assigns each node an overlapping shard: a shared core of important experts replicated everywhere, as well as unique experts distributed across nodes. Each node gets a standalone GGUF with the full trunk + its expert subset and runs its own independent Llama-server – zero cross-node traffic during inference. Sessions are hash-routed across nodes for KV cache locality.

multi model – Different nodes serve different models simultaneously. API monitors proxy model field in each request and route it to the right node through the QUIC tunnel. /v1/models Lists everything available.

demand-aware rebalancing – An integrated demand map tracks which models the mesh wants (from). --model flags, API requests and gossip). Demand signals propagate transitively across all nodes and decay naturally through the TTL. Standby nodes automatically promote to serve unserved models with active demand, or rebalance when one model is significantly hotter than others. When a model loses its last server, standby nodes detect it within ~60s.

Latency Design – The key insight is that HTTP streaming is latency-tolerant while RPC is latency-multiplying. Llama-server always runs on the same box as the GPU. Mesh tunnels HTTP, so cross-network latency only affects time-to-first-token, not per-token throughput. RPC only crosses the network for pipelined partitions where the model does not physically fit on a single machine.

  • Zero-shift GGUF loadingSET_TENSOR_GGUF RPC-tells the server to read the weights from the local disk. Model load dropped from 111s → 5s.
  • RPC round-trip reduction – cached get_alloc_sizeSkip GGUF lookup for intermediate. Per-token round-trip: 558 → 8.
  • Direct Server-to-Server Transfer – Intermediate tensors are pushed directly between RPC-servers via TCP, not relayed through the client.
  • speculative decoding – The draft model runs locally on the host, proposing verified tokens in a batch forward pass. +38% throughput on code (75% acceptance).
mesh-llm --model Qwen2.5-32B

Starts serving a model and prints an invitation token. this is a trap Personal – Only people with whom you have shared the token can join.

to make it public (can be searched through others --auto):

mesh-llm --model Qwen2.5-32B --publish
mesh-llm --join <token>                    # join with invite token (GPU node)
mesh-llm --client --join <token>           # join as API-only client (no GPU)
mesh-llm --auto --model GLM-4.7-Flash-Q4_K_M --mesh-name "poker-night"

Everyone runs the same command. The first person makes it, everyone else searches for “Poker-Night” and automatically joins. --mesh-name purport --publish – Named meshes are always published in the directory.

mesh-llm --auto                            # discover, join, and serve a model
mesh-llm --client --auto                   # join as API-only client (no GPU)
mesh-llm discover                          # browse available meshes
mesh-llm --model Qwen2.5-32B --model GLM-4.7-Flash

# Route by model name
curl localhost:9337/v1/chat/completions -d '{"model":"GLM-4.7-Flash-Q4_K_M", ...}'

Different nodes offer different models. via API proxy routes model Field.

mesh-llm                                   # no args — shows instructions + console

Opens a read-only console on :3131. Use the CLI to start or add a mesh.

mesh-llm --model Qwen2.5-32B    # dashboard at http://localhost:3131

Live topology, VRAM times per node, model picker, built-in chat. everything comes /api/status (JSON) and /api/events (SSE).

Build-from-source and UI development instructions are in CONTRIBUTING.md.

Mesh-LLM exposes an OpenAI-compliant API localhost:9337. Any tool that supports custom OpenAI endpoints works. /v1/models List of available models; model Field in the request routes to the right node.

For built-in launcher integration (goose, claude):

  • If a trap is already running locally --portIt is reused.
  • If not, mesh-llm A background client node automatically starts which automatically connects to the mesh.
  • If --model Left aside, the launcher chooses the most robust device-capable models available on the mesh.
  • When the harness comes out (e.g. claude Quits), the autostart node is automatically cleared.

Goose CLI is available as both (goose session) and desktop app (Goose.app).

Use a specific model (example: MiniMax):

mesh-llm goose --model MiniMax-M2.5-Q4_K_M

This command writes/updates ~/.config/goose/custom_providers/mesh.json And launched Goose.

  1. Start a mesh client:
mesh-llm --client --auto --port 9337
  1. Check out which models are available:
curl -s http://localhost:9337/v1/models | jq '.data[].id'
  1. Add a mesh to the provider ~/.pi/agent/models.json (Adjust the model ID to match your mesh):
{
  "providers": {
    "mesh": {
      "api": "openai-completions",
      "apiKey": "mesh",
      "baseUrl": "http://localhost:9337/v1",
      "models": [
        {
          "id": "MiniMax-M2.5-Q4_K_M",
          "name": "MiniMax M2.5 (Mesh)",
          "contextWindow": 65536,
          "maxTokens": 8192,
          "reasoning": true,
          "input": ["text"],
          "compat": {
            "maxTokensField": "max_tokens",
            "supportsDeveloperRole": false,
            "supportsUsageInStreaming": false
          }
        }
      ]
    }
  }
}
  1. Run Pi:
pi --model mesh/MiniMax-M2.5-Q4_K_M

Or switch models interactively with Ctrl+M inside pi.

OPENAI_API_KEY=dummy OPENAI_BASE_URL=http://localhost:9337/v1 opencode -m openai/GLM-4.7-Flash-Q4_K_M

Cloud code can be launched directly via Mesh-LLM (no proxy required):

Use a specific model (example: MiniMax):

mesh-llm claude --model MiniMax-M2.5-Q4_K_M
curl http://localhost:9337/v1/chat/completions \
  -H "Content-Type: application/json" \
  -d '{"model":"GLM-4.7-Flash-Q4_K_M","messages":[{"role":"user","content":"hello"}]}'

The mesh doesn’t just share computation – it also shares knowledge. Agents and people post situation updates, findings, and questions on a shared blackboard that spreads across the network.

Works standalone – you don’t need to run the model through the mesh. Are you using your own API key or a cloud provider? just run mesh-llm --client --blackboard To give your agents a layer of gossip. No GPU required, no model required.

# Enable on any node (with or without a model)
mesh-llm --client --blackboard

# Install the agent skill (works with pi, Goose, others)
mesh-llm blackboard install-skill

# Post what you're working on
mesh-llm blackboard "STATUS: [org/repo branch:main] refactoring billing module"

# Search the blackboard
mesh-llm blackboard --search "billing refactor"

# Check for unanswered questions
mesh-llm blackboard --search "QUESTION"

With established skills, agents actively research before starting work, post their positions, share findings, and answer each other’s questions – all through the network.

Messages are ephemeral (48 hours), PII is auto-scrubbed, and everything stays within the mesh – no cloud, no external services.

Blackboard is available as an MCP server for agent integration. Any MCP-compliant agent (Pi, Cloud Code, Goose, etc.) can post, search, and read the feed directly:

# Run as MCP server over stdio
mesh-llm blackboard --mcp

Configure your agent’s MCP settings:

{
  "mcpServers": {
    "mesh-blackboard": {
      "command": "mesh-llm",
      "args": ["blackboard", "--mcp"]
    }
  }
}

Equipment exposed: blackboard_post, blackboard_search, blackboard_feed.

GLM-4.7-Flash-Q4_K_M (17GB), M4 Max + Mac Mini M4, WiFi:

layout torque/s
single (no net) 68
2-node partitioning (85/15) 21
3-node partition (62/31/8) 12-13

Cross-network (Sydney ↔ Queensland, ~20ms RTT): 10-25 Toq/sec. The overhead is dominated by per-token RPC latency.

Stock llama.cpp transfers 16.88GB over RPC connect. This fork: 0 bytes, ~9 seconds.

mesh-llm download           # list models
mesh-llm download 32b       # Qwen2.5-32B (~20GB)
mesh-llm download 72b --draft  # Qwen2.5-72B + draft model

Draft pairs for speculative decoding:

Sample size draft draft size
Quen2.5(3B/7B/14B/32B/72B) 2-47GB QUEN2.5-0.5B 491MB
QUEN3-32B 20 GB Qwen3-0.6B 397MB
Lama-3.3-70B 43 GB Llama-3.2-1b 760mb
Gemma-3-27B 17GB Gemma-3-1B 780MB

--model Accepts many formats. Models are automatically downloaded ~/.models/ On first use.

# Catalog name (fuzzy match — finds Qwen3-8B-Q4_K_M)
mesh-llm --model Qwen3-8B

# Full catalog name
mesh-llm --model Qwen3-8B-Q4_K_M

# HuggingFace URL (any GGUF)
mesh-llm --model https://huggingface.co/bartowski/Llama-3.2-3B-Instruct-GGUF/resolve/main/Llama-3.2-3B-Instruct-Q4_K_M.gguf

# HuggingFace shorthand (org/repo/file.gguf)
mesh-llm --model bartowski/Llama-3.2-3B-Instruct-GGUF/Llama-3.2-3B-Instruct-Q4_K_M.gguf

# Local file path
mesh-llm --model ~/my-models/custom-model.gguf

Catalog models are downloaded with resume support – if a download is interrupted, it resumes where it left off. Use mesh-llm download To browse the catalogue.

mesh-llm [OPTIONS]
  --model NAME|PATH|URL  Model to serve (can specify multiple)
  --join TOKEN         Join mesh via invite token
  --auto               Discover and join via directory
  --client             API-only client (no GPU)
  --blackboard         Enable the blackboard (works on any node)
  --name NAME          Display name on the blackboard (default: $USER)
  --mesh-name NAME     Name the mesh (implies --publish)
  --publish            Publish mesh to directory
  --region REGION      Geographic region tag (AU, US-West, EU-West, ...)
  --max-clients N      Delist when N clients connected
  --port PORT          API port (default: 9337)
  --console PORT       Console port (default: 3131)
  --bind-port PORT     Pin QUIC to fixed UDP port (for NAT)
  --listen-all         Bind to 0.0.0.0 (for containers)
  --max-vram GB        Cap VRAM advertised to mesh
  --split              Force pipeline split (dense) or MoE expert split
  --device DEV         GPU device (default: MTL0)
  --draft PATH         Draft model for speculative decoding
  --no-draft           Disable auto draft detection

mesh-llm download [NAME] [--draft]
mesh-llm discover [--model M] [--region R] [--auto]
mesh-llm drop 
mesh-llm rotate-key
mesh-llm blackboard [TEXT] [--search Q] [--from NAME] [--since HOURS]
mesh-llm blackboard --mcp           Run as MCP server (stdio) for agents
mesh-llm blackboard install-skill
just bundle                                    # creates /tmp/mesh-bundle.tar.gz
scp /tmp/mesh-bundle.tar.gz user@remote:
ssh user@remote 'tar xzf mesh-bundle.tar.gz && mesh-bundle/mesh-llm --model Qwen2.5-3B'

Requires similar architecture (arm64 macOS → Arm64 macOS). The bundle includes mesh-llm + llama.cpp binaries. For WAN: Forward --bind-port UDP on the router – only the originator needs it.

See CONTRIBUTING.md for build and development workflow.

path Objective
llama.cpp/ Fork with zero-transfer rpc patch
mesh-llm/ Rust Quick Trap (Internal)



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