
In a forum post formally announcing the official UI change, community manager Randy “Kivax” Jordan said that the team “quickly” got to work on enabling the floating house UI after the community noticed the glitch “almost immediately.” But Cavax also notes that the lower portion of the houses were never intended to be visible, and thus “are not modeled textures.” Cavax suggests that players who build floating houses “may decide to hide that part behind other things.”
Players whose houses float too high may also have trouble positioning the camera so that they can click on the door to enter the house. For this problem, Cavax suggests that “you might consider building a ramp or jumping puzzle or mount landing spots, etc.”
Very goodThe floating houses join a long legacy of beloved game features that were not originally part of the game’s design, street fighter iiis a combo system of ApocalypseOf “rocket jump.” Now if we could only convince Blizzard to make diablo iii Duplication of gold in an official feature.
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