
In a recent Reddit AMA, Verbinski shed some light on what Universal did with the film when they developed it. He and then-writer John Logan planned the first game’s two endings, undoing the choices players had made up to that point – or were they actually choices, hmm? – and their consequences. He also planned to “dive deeper into the Oedipal aspect” with the Little Sisters being rescued or killed by players throughout the game.
“I was eager to bring it to the big screen and really grab people’s attention,” Verbinski said, adding that he “definitely would have kept it tough.” He also teased Big Daddies and the “great design” of the underwater city Rapture [and an] The whole crazy underwater art-deco aesthetic.” This is probably music to music for all those who watched and loved his 2017 film a cure for wellness As for its importance and visuals, or like his other films, what perhaps makes it sting more is that it’s no longer happening at a time when audiences are willing (enthusiastic, even) to see directors make creative changes in the horror space.
Netflix is currently making one bioshock The film without Verbinski’s involvement, but apparently he hears about it again and again. From what he’s heard, he doesn’t think it’s a non-Universal studio.[are] “I was pretty keen to get where I was going.”
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