These stock issues are also clearly affecting the development of the game. In a new interview with us here at TheGamer, Larian Studios CEO Sven Vincke said that we’ve never had prices like this, and it’s forcing the studio to make optimizations it didn’t want to do at this stage of development.
RAM shortage is affecting Larian’s development on New Divinity game
When discussing the pressures the company faces when releasing a game in early access, such as audience expectations, Vinke told us, “Interestingly, another[problem that Larian is facing]is actually the price of RAM and the price of SSDs and f**k it, man. It’s like, literally, we never had that.”
He added, “It ruins all the assumptions you had about it because generally, you know the curves, and you can protect the hardware. It’s going to be an interesting one. It means that most likely, we already need to do a lot of optimization work in early access that we didn’t necessarily want to do at the time. So it’s challenging, but it’s video games.”
We already needed to do a lot of optimization work in Early Access that we didn’t necessarily want to do at the time.
Ironically, Larian has come under fire in the last 24 hours for admitting that the generative AI it is using in the development of its next title is causing RAM shortages. In interviews like ours, Vinke revealed that the company was using General AI to help with references, which caused some backlash. The CEO responded to the outcry by saying, “We’re not ‘doing the hard work’ for concept artists or replacing them with AI. We use AI tools to find references, just like we use Google and art books. In the very early idea stages, we use it as a rough outline for composition, which we then replace with original concept art. There’s no comparison.”
Divinity isn’t just going to fill Baldur’s Gate 3’s shoes, it’s going to grow them
Larian Studios has announced the game that will follow in the footsteps of Baldur’s Gate 3.
Despite being released less than a week ago, Divinity has been no less than controversial. Along with the AI response, the company faced complaints about the unnecessarily gross trailer. This led to the studio issuing another comment, saying it was not trying to “surprise” people.
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