Arc Raiders players were already grumbling, and after another patch of nerfs a fierce debate brews: crafting UI is definitely a mess, but should the stash actually get buffed?

Ark Raiders update 1.3 comes with a surprising fix of the infamous Venator handgun, tuning for some explosive Ark Raiders weapons that were making short work of higher-level Arks, and a few bug fixes that have kept a popular exploit for entering locked rooms largely intact (except for the Dam Control Tower). A few other things remain unchanged: loadouts are still difficult to assemble, and the community can’t decide if the stash is too small or just right.

Following Update 1.3, which dramatically shook up the strategies for eliminating powerful arks, the smoldering conversation around the state of the stash has resurfaced. Ark Raiders is balanced around the cycle of gaining, spending, and inevitably losing resources. Giving players functionally infinite inventory or storage space would break that cycle, take the strain off the economy, enable ridiculous loadouts, and/or burden players with the burdensome impulse to collect a billion of everything. But there is a big difference between functionally infinite And in the small space that we have right now, and in that space, you’ll find some spirited debate.



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